quick animation for how their mouths should move when speaking :)
I think I made Martin’s head too small or Arthur’s head too big..
Oh well, it doesn’t matter, I just needed to make a character design sheet for my own benefit; because I tend to change my character’s looks throughout the projects they’re in and it always ends up looking like a whole different character in the end from what it was in the beginning, so now I have this thing to always look back at as a “reference” kind of thing when drawing them. Heheeheeeh. :B
character design, work in progress
Drawing characters of people who already exist isn’t as easy as I imagined it to be. :(
It’s so freaking difficult to simplify human beings… T____T
I don’t feel like we’ve done much progress lately on our stop motion project, especially when we have to be done with this before our Christmas break. We’ve only had a test-shoot today, so the real filming won’t start until next week. Ughh. I really hope we’ll be able to finish this in time (inbetween all of our other school work). It was fun painting the board green though. Yay, green! ♥
I couldn’t wash away some of the colour from my hands, so now it looks like I’ve been fingering the Hulk’s butthole or something. e__e
We’ve worked a bit more on our dolls today. If you’re a movie fan, you can probably guess which movie they are from. Our dolls finally have hair! We were originally going to go with some more realistic-looking hair from wigs, but that would be really difficult to work with since it moves on its own. Paul told us to just go with clay, and so we did. I’m still really paranoid that the dolls might fall during shooting and then the hair will get all flat by being mashed against the table. :(
But at least it look kind of nice! Hah. :)
And yes, my doll is super creepy. Her head kind of cracked open during the heating of the head (last week), and it left her looking as if she was some freak from some kind of creepy low budget horror flick.
We will hopefully get them some eyes, lips and shoes next week - and then we can finally start with the other half of the project, which is the part where we have to be extra careful and really patient.
stop-motion project
So we’ve finally gotten started on our dolls for our stop-motion assignment. We made the “skeletons” two weeks ago, but then we haven’t done anything more because we missed our last animation class (due to a stupid museum trip that I would like to erase from my brain). So today we worked really hard to catch up with the scheduele. The dolls are obviously not done yet, but we’ve gotten quite far in just one class - so that’s good. :) Oh and the things you see on the pictures are 1. My sketches for how big the skeletons should approximately be - 2. Work in progress with the heads being cut in half so the hook can become their brain, lol - 3. Putting some “meat to their bones” (I had to take the ‘head’ off because we realized that we did the head part wrong since we will at one point need to put the heads into the oven, and the body is way2flammable for that) 4. & 5. the not-yet-finished gang.
There’s so much left2do. T____T
Working on my character design for my short animation project.
I’m not too sure if I’m fully happy with it though. Oh well! :c